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Back to Journal ![]() « Appalachian Trail out of Hot Springs, NC | Machloden: Postmortem | Acting Again (My First Film Role pt 1 of 5) » Machloden: Postmortem March 13, 2003 (Selected republication of old entries from the pre-Movable Type journal...)
The origins of "Machloden" began either four years ago or a week and a half ago, depending on how you figure it. I wrote a silly song in college about a stupid, violent (think Groo-esque) knight named Machloden. I think at the time I was interested in writing a kind of pagan/folk storytelling song and "Machloden" was a result of my not taking anything too seriously at the time. In December 1999, I performed with my pal Eugene Sumlin in a Madrigal Feast in Ashland, OH. It was over three years ago and my last acting role to date. I wrote a few new songs for the show, but Eugene and I thought Machloden fit the bill pretty well so we used it instead of an "Emperor's New Clothes" routine involving a chorus that was probably a bit too much for sensitive Ashland ears. Eugene, playing my character's brother, performed an interpretive dance as I sang it. Never did get to see what he was doing, but I'm sure it was tasteful. So the song made its debut and then went into the limbo that is my songbook.
Fast forward to February 2003. I'm working with tutorials from Anzovin Studio, trying to learn Hash Inc's Animation Master, a midlevel 3D animation tool. When I work with tutorials, the hardest part for me is to stay with it and ignore the itch to break into some ambitious project that's way above my level of expertise. It was true when I learned Macromedia Flash. It was true when I started with RealBASIC. And the itch is justified. Because really how much can you learn when you're just following examples and such--especially if you haven't fooled around enough with the program? David Rogers writes in his Animation Master 2002 that new users should look for learning projects under 30 seconds So I saw the free pre-boned knight model on the Flash CD and I figured out how I could teach myself to animate using this song. And it would be something I could share after completion; I figured even if I wouldn't amaze anyone with technique and polish, I could always make them laugh. I found the old lyrics, tuned my guitar, and took a few minutes to remember the chords. Then I broke the project down into manageable, logical steps and plotted those steps at one major accomplishment per day.
I felt I had less control over the timing than I actually did in Animation Master. Because I always failed to get all the keyframe points when selecting a sharp transition, anytime I made a move I effected things that occurred seconds ago sometimes mucking up an entire shot (if that makes any sense). So I left spaces for error with multiple keyframe points between "shots" I would actually use. And those spaces would need to be removed in, uh, post-production. I opened the files in Quicktime Pro, exported them as image sequences, and then imported those into Flash MX, which gave me exact control over both the timing and the cropping of the movie. It was time consuming, sure. And it would have been even moreso if I'd decided to trace each frame into a vector image (I didn't, but considered it--sounds morel like a job for an AppleScript). I uploaded the song into Flash and my whole project was there in one, 15 fps Flash sourcefile.
So that's the story. For the record, I used Hash Animation Master 10g on a Macintosh G4 laptop without once booting into Mac OS 9--I ran it all in 10.2 in Classic. Probably the biggest timesaver was a Contour AV Shuttle Pro USB controller. I was able to program it very quickly and it worked flawlessly under Classic under Mac OS X. Having a laptop without a separate Overall I'm very pleased with the software, even if I'm not entirely pleased with what I can do with it so far. It was my learning project; I realize that. But I've already a list of over a hundred things I'd like to have done differently or better with "Machloden," all the while wondering, "Would I ever be completely satisfied?" I think I could probably spend the rest of my life redoing this one piece over and over again, trying to make it a little better with each revision. So I'm going to move on before I get stuck. Above all, the project has given me a very strong foundation so when I look at other Anzovin CDs or at the David Rogers book, I'll be more likely to quickly understand new concepts and have a good frame of reference to put it in. I've already gone back to one of the QuickStart tutorials and watched with a bunch of "Ahhh, now I get its" underneath my breath.
Hope this little postmortem helps you on your way. I should warn you though... I also have an even older song (already recorded by my brother and me) about Tarzan and Jane in a love triangle. Those models are calling out to me. A sophomore learning project, perhaps?
Comments: Discuss this entry at LiveJournal(Original comment from March 2003) Where did you get this? Posted by: Anonymous at September 11, 2005 12:22 PM (Original comment from March 2003) If you mean the software, then I bought it through sharbor.com. I couldn't find any other place online that both carried Hash Animation Master AND had a secure order form. Posted by: alex at September 11, 2005 12:22 PM |
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Alex Wilson writes fiction and comics in Carrboro, NC. His work has appeared/will appear in Asimov's Science Fiction, The Rambler, LCRW, Weird Tales, The Florida Review, Futurismic, ChiZine, Pif, and Dragon. Locus Magazine has called him a "promising new writer," and Publishers Weekly also has nice things to say. Alex runs the audiobook project/podcast Telltale Weekly and the writer wiki Guidevines. He publishes the minicomic/zine Inconsequential Art. He is a 2006 Clarion graduate.
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